Maps and Locations

Welp, my world is huge.


The funny part is, for the most part, I'm only going to be focusing in on one tiny little piece, that bit in the top right corner.


 Specifically, the island there, the big one. That is where the majority of the action is going to be. Let's get a little more detailed:






The salmon-colored continent is where the first two arcs of the story take place. The gray area hemmed in by mountains is the black desert where the last arc will take place.

That little continent is called Covah by the inhabitants, and Tirlar by the rest of the world. The reason behind the two names? People on the outside don't realize it's actually inhabited, and most people on the inside are taught that the rest of the world is a blasted godless wasteland, and thus have their own language.

Quick note on languages: There was one original language, and all the others are the result of a couple millennium worth of language breaking down and reforming. Covah actually has the purest form of the old tongue on the entire planet, for reasons later discussed.

Covah is completely walled off from the outside world. Literally, a massive wall circles the entire continent - there is only on way out or in, and it's heavily guarded from the inside - and nearly impossible to find from the outside. There is, however, a secret way out - and underwater tunnel that runs between Ingram's Toe, the point closest to Covah on the mainland, and the little area called the Tagor Forest by the Covans.

The wall itself is alive. It's duty is to insure that no one from the outside can get in, and no one from the inside can get out. Someone trying to pass it gets their life force sucked out, which is them added to the wall's resources - every escape attempt or invasion attempt just makes the wall stronger.

It leeches life energy from the area outside the wall as well - there is a certain area of ocean around the continent that is completely devoid of life; the water is actually fresh water because the saline is leeches out of it too, and insanely pure. The leeched saline forms jagged crystals around the base of the continent, on the cliffs below the wall, making docking nearly impossible. This fresh water area is the Tirli Anomaly, or the Tirli Sea, part of the larger Efrin Ocean.


The nearby mainland is leeched of life as well - the black desert portion is a result of the wall; a strip of black sand where nothing lives reaching roughly 100 miles inland from the coast before it gives way to more natural savanna. The whole region is called Svardur, or more commonly the Svardur Prairie. The dead black sand area has it's own name - Dathorsta. The inhabitants of Svardur are the Svardi, which is their own word for their people - the region was named after them, rather than the other way around. 

The countries surrounding Svardur, blocked off by the Barrier Mountains, are (Green) Kalsta, (Dark Blue) Tlaunta, (Light Blue) Darmal and (Purple) Linqual. There are two passes into the savanna - one from Kalsta, the other from near the border between Tlaunta and Linqual. The first is the Shattered Pass; dangerous because of the crumbling nature of the road through, and the other, more often used, is the Kimfion Passage, which is actually mostly tunnel.



Enough about outside of Covah.

Covah is broken up into five territories, each with a large, walled in city - the rest of the territory is devoted to outposts and farmlands - no one permanently lives outside one of the major cities.





Each city is the base of one of the five orders - Teintor, for example, is going to be our starting location in the novel, as it is the training grounds for the Blue order, mentioned in the last post, and in addition to making a lot of monsters, they have the most fishing - Lake Mirrith is basically an inland sea. Sirigan has the Red order, and is charged with maintaining and protecting the one gate into the outside world, and also deals with milk and wool giving animals. Phosene is the territory of the Green order, and has the most land within it - mostly forest, which is monster ridden and used to maintain meat-giving livestock. Hasson belongs to the Yellow order, and has the majority of food-crops grown there - they have a series of landscaped steppes radiating out from their city which they use for growing food. Finally, Antima, territory of the Purples, maintains most of the non-food crops, growing medicinal herbs, fiber-producing plants, and maintaining a massive colony of silkworms - the only source of silk in Covah.

The major roads are shown in gray on the map.

The Tagor Forest is unique, in that it is completely given over to 1. Monsters and 2. Ruins. It is considered a holy place, not to be trespassed on by humans, and guarded by monsters to prevent people poking around in there.

Guh, that's all for tonight.

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